This Excel spread sheet has the capability to calculate damage for both ranged and melee weapons, it has the ability to compare 2 weapons side by side, and calculators for various damage effects f. In case anyone might find this useful, here is the latest version 1.35 of my Damage/DPS calculators. If anybody reading this is working on making a weapon AR calculator, or knows of somebody who is, could you let me know? I'm working on one myself, and if anybody else is working on one as well, it would be nice to combine our efforts, rather than redundantly working on separate calculators. Kinda a shame, wish they gave the best backstab or riposte damage to daggers, or mainly claws. Black knight ultra great axe was probably highest before nerf. With 328 physical attack and 126 fire attack, the Old Kings Great Hammer stands as possibly the most powerful weapon in Dark Souls 3. Basically its hornet ring+ high ar weapons. weapon critical modifiers in this game dont matter almost no weapons have them. When developing a build, the player should try to find the weapon that mixes the right amount of damage, bonuses and moveset, alongside stamina consumption and Skills.Weapon classes do not necessarily share the same skills so check each individual weapon page to see its specific skill. Players may equip up to 3 in the slots for each hand. Magic Damage stats are Intelligence and Faith which grant bonus magic damage.Weapons in Dark Souls 3 are listed on this page. Physical damage stats are Strength, Dexterity which grant bonus physical damage. The four stats can be classified into two. They are displayed as Letter Value that represents a range of scaling. Each weapon scales with at least one and/or more stats which will usually only grant one stat that heavily focus on scaling among them. Parameter Bonus/scaling values refers to the bonus obtained from putting level up points into Strength, Dexterity, Intelligence and Faith. Some unique items also inflict auxiliary effects.There are 4 Auxiliary Effects: Divine Damage, Occult Damage, Bleed and Poison.There are 5 Scaling Values/Parameter Bonus: Strength, Dexterity, Intelligence, Faith and Humanity.There are 4 Attack Values/Base Damage: Physical Damage, Magic Damage, Lightning Damage and Fire Damage.Weapons show players several categories of information: Attack Values (also considered as base damage or AR), Parameter Bonuses, Damage Reduction (%) and Stability. Most weapons in the game present an Attack Rating, plus a "bonus" for specific Stats that the player can level up to improve said bonus. Weapon scaling is a gameplay mechanic in Dark Souls and Dark Souls Remastered. The bonus to your total Attack Rating given by your weapon via a special formula based on how much points you put into a stat
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